Limit Break Games action and board game development artwork

Unity / C# development for studios and product teams

Move your Unity project from blocked to playable.

Fixed-scope audits, development sprints, prototypes, and backend integrations for indie studios, agencies, board game publishers, and funded founders.

Where we help

Focused Unity development when a project needs a clear next step.

We diagnose unstable builds, fix blocking systems, create playable prototypes, and connect Unity clients to backend services through scoped engagements with defined deliverables.

Diagnose an existing project

Architecture, code quality, performance issues, unreliable systems, or unclear technical priorities are slowing development down.

Explore Project Audits →

Fix a specific blocker

Bugs, an unstable feature, a broken integration, or a difficult gameplay system are preventing the project from reaching its next milestone.

Explore Fix Sprints →

Build something playable

Turn a game, digital board game, or interactive product concept into a prototype or vertical slice for testing, pitching, or funding.

Explore Prototype Sprints →

Connect Unity to backend systems

Integrate authentication, player data, cloud saves, leaderboards, APIs, administration tools, or custom .NET services.

Explore Backend Integrations →

Process

A controlled path from a project problem to a concrete result.

Before work begins, we agree on the objective, deliverables, exclusions, timeline, cost, and completion point. Every engagement ends with a usable result and a clear technical handoff.

01

Share the project context

Send a short description of the project, its current state, the blocker or objective, the expected timeline, and any available build or repository context.

02

Confirm the engagement

We review the brief, ask focused questions, and recommend the smallest useful engagement. Deliverables, exclusions, timing, cost, and completion criteria are agreed before work starts.

03

Execute with clear checkpoints

Development or analysis follows the agreed scope, with concise progress updates and review points where client feedback can materially affect the result.

04

Deliver and hand off

Receive the agreed build, source changes, technical report, documentation, or implementation roadmap, followed by a final walkthrough and clear next-step recommendation.

Not sure which engagement fits? Discuss Your Project

Ready to talk?

Tell us what your Unity project needs next.

Share the current state, desired outcome, timeline, and main constraint. We will recommend the smallest useful engagement.

Discuss Your Project