Direct technical ownership
Work directly with the developer solving the problem.
Limit Break Games was founded by Alex Kollár, a software engineer specializing in C#/.NET and Unity development. Clients work directly with him throughout the engagement, from understanding the project problem to implementation and handoff.
His work spans character controllers, combat systems, enemy AI and NavMesh movement, animation integration, inventory and equipment architecture, digital prototypes, and Unity-to-backend communication.
This direct working model keeps technical communication clear, reduces information loss, and ensures that the person discussing the project is also responsible for understanding and solving the problem.